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		<id>https://wiki.rivendom.net/index.php?action=history&amp;feed=atom&amp;title=RPG%3AMechanics%2FMounted_Charge</id>
		<title>RPG:Mechanics/Mounted Charge - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.rivendom.net/index.php?action=history&amp;feed=atom&amp;title=RPG%3AMechanics%2FMounted_Charge"/>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;action=history"/>
		<updated>2026-04-19T08:42:45Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2283&amp;oldid=prev</id>
		<title>Malkuthe at 01:38, 10 August 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2283&amp;oldid=prev"/>
				<updated>2015-08-10T01:38:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:38, 10 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;If your attack hits, you automatically move an additional 10 ft. past your target and may not move any further. You take a penalty of -2 to your AC until your next turn.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;If your attack hits, you automatically move an additional 10 ft. past your target and may not move any further. You take a penalty of -2 to your AC until your next turn.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;In addition, your target may make a single attack of opportunity against your mount.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;In addition, your target may make a single attack of opportunity against your mount.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;If your attack hits and your attack roll is 6 points greater than your target's Armor Class, you might Topple them, dealing a further 1d6 damage and knocking them prone on a failed Dexterity saving throw of DC &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;+ your Strength Modifier + &amp;amp;lfloor;your Character Level/2&amp;amp;rfloor;.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;If your attack hits and your attack roll is 6 points greater than your target's Armor Class, you might Topple them, dealing a further 1d6 damage and knocking them prone on a failed Dexterity saving throw of DC &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/ins&gt;+ your Strength Modifier + &amp;amp;lfloor;your Character Level/2&amp;amp;rfloor;.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;section end=description /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;section end=description /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2282&amp;oldid=prev</id>
		<title>Malkuthe at 00:20, 10 August 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2282&amp;oldid=prev"/>
				<updated>2015-08-10T00:20:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:20, 10 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;While performing a Mounted Charge, you have double your movement speed. However, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;While performing a Mounted Charge, you have double your movement speed. However, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;When making a Mounted Charge attack, you may only make &amp;lt;em&amp;gt;one&amp;lt;/em&amp;gt; attack regardless of the number of attacks that you may make on a normal turn.&amp;lt;/li&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die + your strength modifier of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die + your strength modifier of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2281&amp;oldid=prev</id>
		<title>Malkuthe at 00:06, 10 August 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2281&amp;oldid=prev"/>
				<updated>2015-08-10T00:06:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:06, 10 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;section begin=description /&amp;gt;A Mounted Charge is a special kind of action that may be taken by a creature that is on a mount. Outlined below are the requirements and effects of a Mounted Charge.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;section begin=description /&amp;gt;A Mounted Charge is a special kind of action that may be taken by a creature that is on a mount. Outlined below are the requirements and effects of a Mounted Charge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When you declare that you wish to make &lt;/del&gt;a Mounted Charge, you have double your movement speed&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, however&lt;/del&gt;, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While performing &lt;/ins&gt;a Mounted Charge, you have double your movement speed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. However&lt;/ins&gt;, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die + your strength modifier of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die + your strength modifier of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2280&amp;oldid=prev</id>
		<title>Malkuthe at 23:58, 9 August 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2280&amp;oldid=prev"/>
				<updated>2015-08-09T23:58:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:58, 9 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When you declare that you wish to make a Mounted Charge, you have double your movement speed, however, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When you declare that you wish to make a Mounted Charge, you have double your movement speed, however, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a similar polearm weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (i.e. NOT the Whip), the attack deals an additional weapon die &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+ your strength modifier &lt;/ins&gt;of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Ranged attack during a Mounted Charge, you must take disadvantage on your attack.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Ranged attack during a Mounted Charge, you must take disadvantage on your attack.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a weapon &amp;lt;em&amp;gt;without&amp;lt;/em&amp;gt; reach, or a whip, you deal an additional 1d8 + your Strength modifier damage&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a weapon &amp;lt;em&amp;gt;without&amp;lt;/em&amp;gt; reach, or a whip, you deal an additional 1d8 + your Strength modifier damage&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2279&amp;oldid=prev</id>
		<title>Malkuthe at 23:57, 9 August 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2279&amp;oldid=prev"/>
				<updated>2015-08-09T23:57:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:57, 9 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When you declare that you wish to make a Mounted Charge, you have double your movement speed, however, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When you declare that you wish to make a Mounted Charge, you have double your movement speed, however, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;except for &lt;/del&gt;the Whip), the attack deals an additional weapon die of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;similar polearm &lt;/ins&gt;weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;i.e. NOT &lt;/ins&gt;the Whip), the attack deals an additional weapon die of damage.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Ranged attack during a Mounted Charge, you must take disadvantage on your attack.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Ranged attack during a Mounted Charge, you must take disadvantage on your attack.&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a weapon &amp;lt;em&amp;gt;without&amp;lt;/em&amp;gt; reach, or a whip, you deal an additional 1d8 + your Strength modifier damage&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a weapon &amp;lt;em&amp;gt;without&amp;lt;/em&amp;gt; reach, or a whip, you deal an additional 1d8 + your Strength modifier damage&amp;lt;/li&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

	<entry>
		<id>https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2278&amp;oldid=prev</id>
		<title>Malkuthe: Created page with &quot;&lt;h1&gt;&lt;section begin=name /&gt;Mounted Charge&lt;section end=name /&gt;&lt;/h1&gt; &lt;section begin=description /&gt;A Mounted Charge is a special kind of action that may be taken by a creature tha...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rivendom.net/index.php?title=RPG:Mechanics/Mounted_Charge&amp;diff=2278&amp;oldid=prev"/>
				<updated>2015-08-09T23:57:02Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;h1&amp;gt;&amp;lt;section begin=name /&amp;gt;Mounted Charge&amp;lt;section end=name /&amp;gt;&amp;lt;/h1&amp;gt; &amp;lt;section begin=description /&amp;gt;A Mounted Charge is a special kind of action that may be taken by a creature tha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;section begin=name /&amp;gt;Mounted Charge&amp;lt;section end=name /&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;A Mounted Charge is a special kind of action that may be taken by a creature that is on a mount. Outlined below are the requirements and effects of a Mounted Charge.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When you declare that you wish to make a Mounted Charge, you have double your movement speed, however, you may only move in sections of 10 ft. at a time. Moving 5 ft. only is not allowed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A Mounted Charge may only be done as an attack action, and there must be 10 ft of clearance on the other side the target in relation to the direction of the Mounted Charge. Otherwise, this target is invalid for a Mounted Charge.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a Lance or a weapon with the &amp;lt;strong&amp;gt;reach&amp;lt;/strong&amp;gt; property (except for the Whip), the attack deals an additional weapon die of damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When making a Ranged attack during a Mounted Charge, you must take disadvantage on your attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When making a Melee Mounted Charge attack with a weapon &amp;lt;em&amp;gt;without&amp;lt;/em&amp;gt; reach, or a whip, you deal an additional 1d8 + your Strength modifier damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If your attack hits, you automatically move an additional 10 ft. past your target and may not move any further. You take a penalty of -2 to your AC until your next turn.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In addition, your target may make a single attack of opportunity against your mount.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If your attack hits and your attack roll is 6 points greater than your target's Armor Class, you might Topple them, dealing a further 1d6 damage and knocking them prone on a failed Dexterity saving throw of DC 10 + your Strength Modifier + &amp;amp;lfloor;your Character Level/2&amp;amp;rfloor;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
=== Flavour ===&lt;br /&gt;
&amp;lt;section begin=flavour /&amp;gt;&lt;br /&gt;
&amp;lt;em&amp;gt;It is folly to stand strong before a charging deathrider. The galloping of hooves and the screaming of a razor-sharp blade will be the last things you hear should you attempt it.&amp;lt;/em&amp;gt;&lt;br /&gt;
&amp;lt;section end=flavour /&amp;gt;&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&amp;lt;section begin=notes /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Huge and Gargantuan creatures are immune to being Toppled unless you are Huge or Gargantuan yourself.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;section end=notes /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malkuthe</name></author>	</entry>

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