Difference between revisions of "RPG:Spells/Di'Marrë/3rd-Level/Stranger's Peace"

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Revision as of 16:42, 11 July 2015

Stranger's Peace

3rd-level Evocation

Casting Time

1 action

Range

Touch

Components

A, V, DF

Duration

Instantaneous

Uses

As many as allowed by spell slot availability

Target

Ally that has fallen unconscious by reaching 0 HP

Description

Using the words taught by the Faith of the Nine, you bring the Stranger's calming influence upon the struggling soul of an ally on death's door, improving their chances of recovering from near-death. Provide an ally with a 1d8 bonus to death saving throws.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, the bonus provided increases by 1d4 for every 3 slot levels above the 3rd.