Difference between revisions of "RPG:Spells/Di'Marrë/3rd-Level/Rejuvination"
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Revision as of 22:38, 13 July 2015
Contents
Rejuvination
1st-Level Abjuration
Casting Time
1 Action
Range
Touch
Components
V, DF, M(3 units of blood, which the spell consumes)
Duration
Instantaneous
Uses
As many as spell slots and material costs allow
Target
$valid_targets
Description
Calling upon the might of The Stranger you restore the stolen youthful vigour of your companion or yourself. The target of your spell must make a Constitution saving throw with DC 15. If they make the save, heal 2d10 + your spell attack modifier of Age Damage. If they fail, heal 1d8 of Age Damage instead.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the heal upon success and the heal upon failure increase by 1d10 and 1d8 respectively for each spell slot level beyond 1st.