Difference between revisions of "RPG:Spells/Di'Marrë/3rd-Level/Rejuvination"

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== <section begin=name />Rejuvination<section end=name /> ==
 
== <section begin=name />Rejuvination<section end=name /> ==
<section begin=type />''1st-Level Abjuration''<section end=type />
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<section begin=type />''3rd-Level Abjuration''<section end=type />
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=== Tags ===
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<section begin=tags />Peace<section end=tags />
 
=== Casting Time ===
 
=== Casting Time ===
 
<section begin=casting_time />1 Action<section end=casting_time />
 
<section begin=casting_time />1 Action<section end=casting_time />
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=== Description ===
 
=== Description ===
<section begin=description />Calling upon the might of [[Qell'Morat-lan|The Stranger]] you restore the stolen youthful vigour of your companion or yourself. The target of your spell must make a Constitution saving throw with DC 15. If they make the save, heal 2d10 + your spell attack modifier of [[RPG:Age Damage|Age Damage]]. If they fail, heal 1d8 of Age Damage instead.<section end=description />
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<section begin=description />Calling upon the might of [[Qell'Morat-lan|The Stranger]] you restore the stolen youthful vigour of your companion or yourself. The target of your spell must make a Constitution saving throw with DC 15. If they make the save, heal 4d10 + your spell attack modifier of [[RPG:Age Damage|Age Damage]]. If they fail, heal 2d8 of Age Damage instead.<section end=description />
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=== At Higher Levels ===
 
=== At Higher Levels ===
<section begin=higher_levels />When you cast this spell using a spell slot of 2nd level or higher, the heal upon success and the heal upon failure increase by 1d10 and 1d8 respectively for each spell slot level beyond 1st.<section end=higher_levels />
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<section begin=higher_levels />When you cast this spell using a spell slot of 4th level or higher, the heal upon success and the heal upon failure increase by 1d10 and 1d8 respectively for each spell slot level beyond 3rd.<section end=higher_levels />
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:1st-Level Spells]]
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[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:3rd-Level Spells]]

Latest revision as of 03:31, 16 July 2015

Rejuvination

3rd-Level Abjuration

Tags

Peace

Casting Time

1 Action

Range

Touch

Components

V, DF, M(3 units of blood, which the spell consumes)

Duration

Instantaneous

Uses

As many as spell slots and material costs allow

Target

Ally or Self

Description

Calling upon the might of The Stranger you restore the stolen youthful vigour of your companion or yourself. The target of your spell must make a Constitution saving throw with DC 15. If they make the save, heal 4d10 + your spell attack modifier of Age Damage. If they fail, heal 2d8 of Age Damage instead.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, the heal upon success and the heal upon failure increase by 1d10 and 1d8 respectively for each spell slot level beyond 3rd.