Difference between revisions of "RPG:Spells/Di'Marrë/Cantrips/Strengthen Limbs"

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(Created page with "== <section begin=name />Strengthen Limbs<section end=name /> == <section begin=type />''Evocation Cantrip''<section end=type /> === Casting Time === <section begin=casting_ti...")
 
(Strengthen Limbs)
 
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== <section begin=name />Strengthen Limbs<section end=name /> ==
 
== <section begin=name />Strengthen Limbs<section end=name /> ==
<section begin=type />''Evocation Cantrip''<section end=type />
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''<section begin=type />Evocation Cantrip<section end=type />''
 
=== Casting Time ===
 
=== Casting Time ===
 
<section begin=casting_time />1 Action<section end=casting_time />
 
<section begin=casting_time />1 Action<section end=casting_time />
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<section begin=target />Willing Ally<section end=target />
 
<section begin=target />Willing Ally<section end=target />
 
=== Description ===
 
=== Description ===
<section begin=description />Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them doubled movement speed in exchange for dealing 1d4 damage to them. The damage increases by 1d4 when you reach 5th level(2d4), 11th level(3d4), and 12th level(4d4).<section end=description />
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<section begin=description />Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them +10 feet movement speed in exchange for dealing 1d4 damage to them. The movement speed bonus increases by +10 feet, and damage increases by 1d4 when you reach 5th level(+20 feet, 2d4), 11th level(+30 feet, 3d4), and 12th level(+40 feet, 4d4).<section end=description />
 
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:Cantrips]]
 
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:Cantrips]]

Latest revision as of 03:37, 16 July 2015

Strengthen Limbs

Evocation Cantrip

Casting Time

1 Action

Range

20 feet

Components

V, S, DF, M(3 units of blood, which the spell consumes)

Duration

1 minute

Uses

As many as material costs allow

Target

Willing Ally

Description

Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them +10 feet movement speed in exchange for dealing 1d4 damage to them. The movement speed bonus increases by +10 feet, and damage increases by 1d4 when you reach 5th level(+20 feet, 2d4), 11th level(+30 feet, 3d4), and 12th level(+40 feet, 4d4).