Difference between revisions of "RPG:Spells/Di'Marrë/2nd-Level/Minor Enervating Blows"

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Latest revision as of 18:57, 23 July 2015

Minor Enervating Blows

2nd-Level Evocation

Tags

Wrath

Casting Time

1 Action

Range

40 feet

Components

V, DF, M(12 units of blood, which are consumed by the spell)

Duration

2 turns

Uses

As many as material costs allow.

Target

Nearby bludgeoning or slashing weapon

Description

You wrap a mist of blood from your censer around a weapon within sight. Thus imbued with the touch of the stranger, any creature, friend or foe successfully hit by the weapon is drained of energy if they fail a Constitution saving throw against your Spellcasting DC. The hit creature takes no additional damage but takes a penalty of -10 feet to movement speed for the next 2 turns.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the movement speed penalty increases by an additional -5 feet for every spell slot level above 2nd.

Note

This spell cannot reduce a creature's movement speed to less than 0.