Difference between revisions of "RPG:Spells/Di'Marrë/Cantrips/Strengthen Limbs"
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== <section begin=name />Strengthen Limbs<section end=name /> == | == <section begin=name />Strengthen Limbs<section end=name /> == | ||
| − | <section begin=type /> | + | ''<section begin=type />Evocation Cantrip<section end=type />'' |
=== Casting Time === | === Casting Time === | ||
<section begin=casting_time />1 Action<section end=casting_time /> | <section begin=casting_time />1 Action<section end=casting_time /> | ||
| Line 14: | Line 14: | ||
<section begin=target />Willing Ally<section end=target /> | <section begin=target />Willing Ally<section end=target /> | ||
=== Description === | === Description === | ||
| − | <section begin=description />Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them | + | <section begin=description />Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them +10 feet movement speed in exchange for dealing 1d4 damage to them. The movement speed bonus increases by +10 feet, and damage increases by 1d4 when you reach 5th level(+20 feet, 2d4), 11th level(+30 feet, 3d4), and 12th level(+40 feet, 4d4).<section end=description /> |
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:Cantrips]] | [[Category:RPG Spells]][[Category:The Hand Spells]][[Category:Cantrips]] | ||
Latest revision as of 03:37, 16 July 2015
Contents
Strengthen Limbs
Evocation Cantrip
Casting Time
1 Action
Range
20 feet
Components
V, S, DF, M(3 units of blood, which the spell consumes)
Duration
1 minute
Uses
As many as material costs allow
Target
Willing Ally
Description
Using blood from your censer, you ply your blood magic to strengthen the limbs of a willing ally within range, granting them +10 feet movement speed in exchange for dealing 1d4 damage to them. The movement speed bonus increases by +10 feet, and damage increases by 1d4 when you reach 5th level(+20 feet, 2d4), 11th level(+30 feet, 3d4), and 12th level(+40 feet, 4d4).