Difference between revisions of "RPG:Spells/Di'Marrë/1st-Level/Crude Cautery"
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m (Malkuthe moved page RPG:Spells/The Hand/1st-Level/Crude Cautery to RPG:Spells/Di'Marrë/1st-Level/Crude Cautery) |
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== <section begin=name />Crude Cautery<section end=name /> == | == <section begin=name />Crude Cautery<section end=name /> == | ||
| − | <section begin=type /> | + | ''<section begin=type />1st-Level Evocation<section end=type />'' |
| + | === Tags === | ||
| + | <section begin=tags />Peace<section end=tags /> | ||
=== Casting Time === | === Casting Time === | ||
<section begin=casting_time />1 Action<section end=casting_time /> | <section begin=casting_time />1 Action<section end=casting_time /> | ||
Latest revision as of 03:42, 16 July 2015
Contents
Crude Cautery
1st-Level Evocation
Tags
Peace
Casting Time
1 Action
Range
20 feet
Components
V, DF, M(2 units of blood, which are consumed by the spell)
Duration
Instantaneous
Uses
As many as spell slots allow
Target
Willing Ally
Description
With the Stranger's Gift, you attempt to close the Wounds on your willing ally's body. Make a Wisdom check against your spellcasting DC. If you succeed, remove 2 Wounds from your target and heal them for 1d6 hit points. If you fail, deal 1d6 damage to your ally and apologize. You did a bad thing.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the healing or damage increase by 1d6 for each spell slot level beyond 1st.