Difference between revisions of "RPG:Spells/Di'Marrë/1st-Level/Minor False Agony"
m (Malkuthe moved page RPG:Spells/The Hand/1st-Level/Minor False Agony to RPG:Spells/Di'Marrë/1st-Level/Minor False Agony) |
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== <section begin=name />Minor False Agony<section end=name /> == | == <section begin=name />Minor False Agony<section end=name /> == | ||
| − | <section begin=type /> | + | ''<section begin=type />1st-Level Illusion<section end=type />'' |
| + | === Tags === | ||
| + | <section begin=tags />Wrath<section end=tags /> | ||
=== Casting Time === | === Casting Time === | ||
<section begin=casting_time />1 Action<section end=casting_time /> | <section begin=casting_time />1 Action<section end=casting_time /> | ||
Latest revision as of 03:44, 16 July 2015
Contents
Minor False Agony
1st-Level Illusion
Tags
Wrath
Casting Time
1 Action
Range
40 feet
Components
V, DF, M(3 units of blood, which the spell consumes)
Duration
Until effect resolves once
Uses
As many as spell slots allow
Target
Enemy
Description
Using the Stranger's Gift and blood from your holy censer, you are able to falsely fire pain receptors all over your target's body, dealing 1d4 of psychic damage, and, if your target fails a Constitution saving throw against your spellcasting DC, makes them automatically fail their next ability check, saving throw, or attack roll.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, instead of making a Constitution saving throw against your spellcasting DC alone, your target must make a Constitution saving throw against your spellcasting DC + 1 for each spell slot level greater than 1st.