Difference between revisions of "RPG:Spells/Di'Marrë/3rd-Level/Stranger's Peace"
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Revision as of 15:54, 11 July 2015
Contents
Stranger's Peace
3rd-level Evocation
Casting Time
1 action
Range
Touch
Components
A, V, DF
Duration
Instantaneous
Uses
As many as allowed by spell slot availability
Target
Ally that has fallen unconscious by reaching 0 HP
Description
Using the words taught by the Faith of the Nine, you bring the Stranger's calming influence upon the struggling soul of an ally on death's door, improving their chances of recovering from near-death. Provide an ally with a 1d8 bonus to death saving throws.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the bonus provided increases by 1d4 for every 3 slot levels above the 3rd.