Difference between revisions of "RPG:Spells/Di'Marrë/2nd-Level/Crimson Fury"

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Revision as of 15:08, 12 July 2015

Crimson Fury

2nd-Level Enchantment

Casting Time

1 Action

Range

20 feet

Components

V, DF, M(9 units of blood, which the spell consumes)

Duration

Up to 3 rounds

Uses

As many as material costs and spell slots allow

Target

Willing ally

Description

Using blood from your censer, you make the wrath of The Stranger flow through a willing ally's veins, imparting a bonus 1d6 to their damage rolls, but dealing half of that as damage to themselves. At the end of their turn, they must make a Constitution saving throw against your spellcasting DC, and if they fail, the effect ceases.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the bonus to damage increases by 1d6 for each spell slot level above 1st.