Difference between revisions of "RPG:Spells/Di'Marrë/1st-Level/Bloody Mark"
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<section begin=target />Enemy<section end=target /> | <section begin=target />Enemy<section end=target /> | ||
=== Description === | === Description === | ||
| − | <section begin=description />Using the blood from your holy censer, you mark an enemy of your choice and deal 1d4 of damage to it. Any further spells you use against this enemy have their blood material costs halved.<section end=description /> | + | <section begin=description />Using the blood from your holy censer, you mark an enemy of your choice and deal 1d4 of damage to it. Any further spells you use against this enemy have their blood material costs halved. |
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| + | The channelling of this spell requires concentration and can therefore be interrupted by any effects that interrupt concentration. The spell's effect only activates once the channelling is completed.<section end=description /> | ||
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=== At Higher Levels === | === At Higher Levels === | ||
<section begin=higher_levels />If you cast this spell using a spell slot of 2nd level or higher, the spell does 1d4 more of damage for every spell slot level above 2nd.<section end=higher_levels /> | <section begin=higher_levels />If you cast this spell using a spell slot of 2nd level or higher, the spell does 1d4 more of damage for every spell slot level above 2nd.<section end=higher_levels /> | ||
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:1st-Level Spells]] | [[Category:RPG Spells]][[Category:The Hand Spells]][[Category:1st-Level Spells]] | ||
Revision as of 23:22, 13 July 2015
Contents
Bloody Mark
1st-Level Evocation
Casting Time
2 Actions. Channel.
Range
40 feet
Components
V, DF, M(6 units of blood, which the spell consumes)
Duration
5 minutes
Uses
As many as material costs and spell slots allow
Target
Enemy
Description
Using the blood from your holy censer, you mark an enemy of your choice and deal 1d4 of damage to it. Any further spells you use against this enemy have their blood material costs halved.
The channelling of this spell requires concentration and can therefore be interrupted by any effects that interrupt concentration. The spell's effect only activates once the channelling is completed.
At Higher Levels
If you cast this spell using a spell slot of 2nd level or higher, the spell does 1d4 more of damage for every spell slot level above 2nd.