Difference between revisions of "RPG:Spells/Di'Marrë/1st-Level/Minor Crimson Sight"
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(Created page with "== <section begin=name />Minor Crimson Sight<section end=name /> == <section begin=type />''1st-Level Enchantment''<section end=type /> === Casting Time === <section begin=cas...") |
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<section begin=uses />Once per hour.<section end=uses /> | <section begin=uses />Once per hour.<section end=uses /> | ||
=== Target === | === Target === | ||
| − | <section begin=target />Small or tiny neutral creatures.<section end=target /> | + | <section begin=target />Small or tiny neutral beast creatures.<section end=target /> |
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=== Description === | === Description === | ||
<section begin=description />The Stranger's Gift allows you to extend your dominion over the mind and body of a small or tiny creature in range. With a sprinkle of blood from your holy censer, and the plying of your magic, deal 1d4 damage to the target creature. As long as you maintain concentration, you can command the creature to go where you will it to, and sense what it senses.<section end=description /> | <section begin=description />The Stranger's Gift allows you to extend your dominion over the mind and body of a small or tiny creature in range. With a sprinkle of blood from your holy censer, and the plying of your magic, deal 1d4 damage to the target creature. As long as you maintain concentration, you can command the creature to go where you will it to, and sense what it senses.<section end=description /> | ||
Revision as of 23:06, 14 July 2015
Contents
Minor Crimson Sight
1st-Level Enchantment
Casting Time
1 Action
Range
20 feet
Components
V, DF, M(2 units of blood, which the spell consumes)
Duration
Concentration. Up to 1 minute.
Uses
Once per hour.
Target
Small or tiny neutral beast creatures.
Description
The Stranger's Gift allows you to extend your dominion over the mind and body of a small or tiny creature in range. With a sprinkle of blood from your holy censer, and the plying of your magic, deal 1d4 damage to the target creature. As long as you maintain concentration, you can command the creature to go where you will it to, and sense what it senses.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the duration of the effect increases by 1 minute, and the damage dealt increases by 1 for every spell slot level higher than 1st.