Difference between revisions of "RPG:Spells/Di'Marrë/1st-Level/Sense Falsehood"

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Revision as of 03:31, 16 July 2015

Sense Falsehood

1st-Level Enchantment

Casting Time

1 Action

Range

40 feet

Components

V, DF, M(3 units of blood, which are consumed by the spell)

Duration

Instantaneous

Uses

As many as spell slots allow

Target

Any

Description

Using blood from your holy censer, deal 1d4 damage to your target to instantly win an opposed Insight check to detect whether or not your target is lying. This spell can only be used against a creature that is capable of communicating and is currently communicating a statement of fact. A successful Wisdom saving throw against your spellcasting DC for this spell means that you do not find out if your target is lying. On the other hand, a successful Constitution saving throw against your spellcasting DC for this spell nullifies all of the damage that it does.

At Higher Levels

The spell cannot be cast at higher levels. However, as you advance in levels of "The Hand" class, the damage dealt by this ability increases by 1d4 for each level beyond 1st.