Difference between revisions of "RPG:Spells/Di'Marrë/2nd-Level/Minor Corrosion"
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<section begin=description />There is something innately corrosive about blood, you find. Make a ranged spell attack against a target enemy. If you hit, you may choose to do one of two things: | <section begin=description />There is something innately corrosive about blood, you find. Make a ranged spell attack against a target enemy. If you hit, you may choose to do one of two things: | ||
| − | <strong>Dull the weapon</strong> — Using blood from your holy censer, you weaken the structure of the weapon. Each time your target makes an attack with the weapon, it deals | + | <strong>Dull the weapon</strong> — Using blood from your holy censer, you weaken the structure of the weapon. Each time your target makes an attack with the weapon, it deals 1d4 less damage to a minimum of 1 point of damage. |
<strong>Break the weapon</strong> — You must make a contested Constitution check against your target's Dexterity check. If you fail, this spell does nothing. If, however, you succeed with a total value of 25 or greater the weapon turns to dust in your target's hand. It is destroyed.<section end=description /> | <strong>Break the weapon</strong> — You must make a contested Constitution check against your target's Dexterity check. If you fail, this spell does nothing. If, however, you succeed with a total value of 25 or greater the weapon turns to dust in your target's hand. It is destroyed.<section end=description /> | ||
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=== At Higher Levels === | === At Higher Levels === | ||
<section begin=higher_levels />Casting this spell using a spell slot of 3rd level or higher confers no additional advantage to this spell.<section end=higher_levels /> | <section begin=higher_levels />Casting this spell using a spell slot of 3rd level or higher confers no additional advantage to this spell.<section end=higher_levels /> | ||
[[Category:RPG Spells]][[Category:The Hand Spells]][[Category:2nd-Level Spells]] | [[Category:RPG Spells]][[Category:The Hand Spells]][[Category:2nd-Level Spells]] | ||
Latest revision as of 22:52, 30 July 2015
Contents
Minor Corrosion
2nd-Level Transmutation
Tags
Wrath
Casting Time
1 Action
Range
20 feet
Components
V, DF, M(18 units of blood, which are consumed by the spell)
Duration
Instantaneous
Uses
As many as material costs allow
Target
Enemy wielding a metallic weapon
Description
There is something innately corrosive about blood, you find. Make a ranged spell attack against a target enemy. If you hit, you may choose to do one of two things:
Dull the weapon — Using blood from your holy censer, you weaken the structure of the weapon. Each time your target makes an attack with the weapon, it deals 1d4 less damage to a minimum of 1 point of damage.
Break the weapon — You must make a contested Constitution check against your target's Dexterity check. If you fail, this spell does nothing. If, however, you succeed with a total value of 25 or greater the weapon turns to dust in your target's hand. It is destroyed.
At Higher Levels
Casting this spell using a spell slot of 3rd level or higher confers no additional advantage to this spell.