Difference between revisions of "RPG:Campaigns/Iwaku Shardscape: Mistforme"

From Rivendom
Jump to: navigation, search
(Plot Summary)
Line 14: Line 14:
 
Spurred on by the possibility of dissension in the Elledyn'ni ranks, the party proceeded deeper into the forest, happening upon a clearing where three [[Dominion Era/Kut-rusk (Culture)|Faeren]], anthropomorphic wolfmen, had gathered around a small stream that flowed from a spring that emerged from a strange formation of stone in the heart of the clearing. After a tense few minutes, the party, thanks to Ellendë's quick-thinking, avoided combat with the Faerên and ended up in a tenuous alliance with the Fareni leader, Dur-Uk of the White Fang clan. Dur-Uk led the party in the direction, seemingly, of the Elledyn'ni warcamp, but half an hour into their sojourn into the forest, Dur-Uk stopped and disappeared in a raucous cacophony of snapping twigs and branches.
 
Spurred on by the possibility of dissension in the Elledyn'ni ranks, the party proceeded deeper into the forest, happening upon a clearing where three [[Dominion Era/Kut-rusk (Culture)|Faeren]], anthropomorphic wolfmen, had gathered around a small stream that flowed from a spring that emerged from a strange formation of stone in the heart of the clearing. After a tense few minutes, the party, thanks to Ellendë's quick-thinking, avoided combat with the Faerên and ended up in a tenuous alliance with the Fareni leader, Dur-Uk of the White Fang clan. Dur-Uk led the party in the direction, seemingly, of the Elledyn'ni warcamp, but half an hour into their sojourn into the forest, Dur-Uk stopped and disappeared in a raucous cacophony of snapping twigs and branches.
  
The party happened upon two Elledyn'ni Swordsmen, both of whom looked heavily injured and bandaged haphazardly, blue blood leaking through the coarse cloth they'd used to bind their wounds. The two Elledŷnë swordsmen wore porcelain masks over their faces and begged for mercy as soon as they saw the party. The seemingly less-injured of the two swordsmen invoked the ancient covenant that was the [[Dominion Era/Mercy of the Prophetess|Mercy of the Prophetess]]. Ellendë attempted to attack the two, but was stopped by Talus, who ordered her to stand down.
+
The party happened upon two Elledyn'ni Swordsmen, both of whom looked heavily injured and bandaged haphazardly, blue blood leaking through the coarse cloth they'd used to bind their wounds. The two Elledŷnnë swordsmen wore porcelain masks over their faces and begged for mercy as soon as they saw the party. The seemingly less-injured of the two swordsmen invoked the ancient covenant that was the [[Dominion Era/Mercy of the Prophetess|Mercy of the Prophetess]]. Ellendë attempted to attack the two, but was stopped by Talus, who ordered her to stand down.
  
The party then asked the Elledŷnë questions that they thought pertinent to their mission, finding out that the masks were worn in order to hide the brutal mutilations that had been inflicted on the swordsmen as a result of their being "ugly." Before anyone could speak, when Talus left with the two Elledŷnë in tow, Dur-Uk dashed off into the forest, presumably to find the Elledyn'ni camp.
+
The party then asked the Elledŷnnë questions that they thought pertinent to their mission, finding out that the masks were worn in order to hide the brutal mutilations that had been inflicted on the swordsmen as a result of their being "ugly." Before anyone could speak, when Talus left with the two Elledŷnë in tow, Dur-Uk dashed off into the forest, presumably to find the Elledyn'ni camp.
 +
 
 +
=== The Second Session ===
 +
{{main|RPG:Campaigns/Iwaku Shardscape: Mistforme/The 2nd Session|l1=The 2nd Session}}
 +
''Held: 6th February, 2016''
 +
 
 +
The party, with a renewed vigour and hatred toward the Elledŷnnë, decided that it would be best to follow the path that Dur-Uk left through the forest, if only for a little while due to the damage that they had sustained from the battles they had just fought. The party discovered that the two Elledyn'ni swordsmen had left behind a pair of swords, one gilded and the other silvered. Once the party was able to discern the magical nature of the items, a lengthy argument was sparked between Algor, Setirana, and Ellendë over ownership of the new weapons, which ultimately ended with the prodigy gaining the weapons.
 +
 
 +
A little ways down the path, the party encountered a fork in the forest. To the east, the party was able to discern the sounds of thousands, if not tens of thousands, of blades rasping and grinding against each other. to the west, there was nothing of the sort. The party, nursing its injuries, began to journey to the west, except for Algor, who had noticed that there were no voices among the blades and wanted to eliminate any threat, if there was one, that could come up behind them. After a brief battle with [[RPG:Monsters/Blademane Colt|a strange creature]] that looked like a tiny horse whose body was made of a steel frame and had a mane made of thousands of razor sharp steel blades, where the creature, defeated, dissolved into a single mote of grayish-white light, the party discovered a campsite that they could stay in to nurse their wounds before continuing on their journey.
 +
 
 +
As the party rested, Dur-Uk returned to them, rather distraught. He had found the Elledyn'ni camp, but it was empty. After being lured into a game of dice where he lost one platinum piece, Dur-Uk grew violently ill. Despite the party's best attempts, the only things they could find that could point to Dur-Uk's condition were droplets of liquid metal on his paw. Dur-Uk and the party decided to bed down for the night, with Lucinë taking the first watch. Lucinë's watch proved uneventful, and Ellendë took the next watch.
 +
 
 +
Halfway into Ellendë's watch, three large hulking wolves padded into the camp without Ellendë noticing. A brief fight broke out between Ellendë, Jorezi, whom she had woken up, and the wolves. Talus, the two Elledŷnnë swordsmen, and another soldier, Ifan a'Dorivë, entered the battle. Just as Ellendë was about to strike the final blow on one of the wolves, Dur-Uk awoke and stopped the fight, revealing that the wolves were not simply wolves, but were the bestial ancestors of the Faeren. There was a brief attempt at recruiting the wolves to the Tretalleri cause, but Dur-Uk made it clear that the [[RPG:Monsters/Fen Primal|Fen Primals]], as they were called, did not know the meaning of allegiance.
 +
 
 +
After this, the party spoke with Talus to discuss his return. It became quickly clear that Talus had come with a change in the objective of their mission. They were to find the Elledŷnnë and put an end to whatever plot was brewing. The two swordsmen, who revealed themselves to be Adlan and Loren, had come with Talus in order to aid the party because they wanted revenge. Ifan was an arbalest that Garidë assigned to aid in the new mission. By the time that everything had been settled, the party discovered that the three Fen Primals had already made away with some eight pounds of bear meat between them.
 +
 
 +
The party settled down again to sleep, with Jorezi taking the watch. Talus, who was not sleeping, walked up to Jorezi and cryptically asked after an item that Jorezi had in his possession. Talus, mysteriously commented that Jorezi should keep the object safe for it would come in handy in the next few days. Overhearing the strange conversation, Ellendë pursued the topic with Talus, who took her and Jorezi aside to talk. Talus revealed that he was not the same Talus as the one that was born in this world and timeline, for he was born in another place and another time, and the Talus of this world had died 10 years prior to the beginning of the mission. Talus related some of his story to Ellendë and Jorezi but did not tell all of it.
  
 
== The Player Character Cast List ==
 
== The Player Character Cast List ==

Revision as of 19:04, 19 February 2016

The Iwaku Shardscape: Mistforme campaign takes place ca. 30087 Y.D. in Di'Termalttë, a few miles to the north of the border between the Dominion and the Silvered Realm and is participated in by members of the Iwaku roleplay community. The story begins at a Tretalleri warcamp in the aforementioned location, and characters recurring in the Shardscape canon, Garidë a'Zo-Hanyll, Talus a'Rendë, Dur-Uk Whitefang, d'Adlan Nyrë, d'Loren Vysellë, and The Lady Veýs appear in this particular campaign as well.

Plot Summary

On the sixth Day of the Third Length of the Middling Moon of the Season of Light in 30086 Y.D., Garidë a'Zo-Hanyll decided that it was time to send a group of individuals on a mission to find and rescue, or recover, three scouts that had not only failed to appear on the appointed day, nine Days(one Length) after they left for their scouting mission, but still seemed entirely absent three days afterward. However, things do not seem to be so straightforward, and an event that had occurred only the previous night has Garidë worried.

The First Session

Main page: The 1st Session

Held: 30th January, 2016

At the beginning of the first day of the mission, five Dominion soldiers set out on their mission to find the missing scouts, headed by Talus a'Rendë, a notable figure for the service that he provided to one of the heirs presumptive, the nephew of Garidë, a young man now 67 years of age, Zavyrr a'Zo-Hanyll. These five soldiers were Ellendë a'Zo-Hanyll, a child prodigy adopted into House Zo-Hanyll; Setirana, one of Di'Mârrë who cast aside his House's name upon embracing the Stranger's Gift; Jorezi, a trained assassin who, for his dark past, distanced himself from the name of his House; Lucinë a'Perida, a glorified thief whose skills were picked up by the military and put to better use; and, finally, Algor Burdik, a diminutive Dwarf fighter from the West, who likes alcohol almost as much as he dislikes discussing his past and the circumstances that surround his presence in the Dominion Warcamp.

No sooner than the party had entered the woods that surrounded the warcamp, they encountered two large bears. Upon further inspection, the bears turned out to not only be heavily injured but were also Elledyn'ni Warbears. The party dispatched these bears rather quickly and after warning Garidë of this state of affairs, proceeded deeper into the forest where they encountered a larger Warbear, presumably that of a commander, and after killing it, discovered that its wounds came from weapons that are likely of Elledyn'ni make.

Spurred on by the possibility of dissension in the Elledyn'ni ranks, the party proceeded deeper into the forest, happening upon a clearing where three Faeren, anthropomorphic wolfmen, had gathered around a small stream that flowed from a spring that emerged from a strange formation of stone in the heart of the clearing. After a tense few minutes, the party, thanks to Ellendë's quick-thinking, avoided combat with the Faerên and ended up in a tenuous alliance with the Fareni leader, Dur-Uk of the White Fang clan. Dur-Uk led the party in the direction, seemingly, of the Elledyn'ni warcamp, but half an hour into their sojourn into the forest, Dur-Uk stopped and disappeared in a raucous cacophony of snapping twigs and branches.

The party happened upon two Elledyn'ni Swordsmen, both of whom looked heavily injured and bandaged haphazardly, blue blood leaking through the coarse cloth they'd used to bind their wounds. The two Elledŷnnë swordsmen wore porcelain masks over their faces and begged for mercy as soon as they saw the party. The seemingly less-injured of the two swordsmen invoked the ancient covenant that was the Mercy of the Prophetess. Ellendë attempted to attack the two, but was stopped by Talus, who ordered her to stand down.

The party then asked the Elledŷnnë questions that they thought pertinent to their mission, finding out that the masks were worn in order to hide the brutal mutilations that had been inflicted on the swordsmen as a result of their being "ugly." Before anyone could speak, when Talus left with the two Elledŷnë in tow, Dur-Uk dashed off into the forest, presumably to find the Elledyn'ni camp.

The Second Session

Main page: The 2nd Session

Held: 6th February, 2016

The party, with a renewed vigour and hatred toward the Elledŷnnë, decided that it would be best to follow the path that Dur-Uk left through the forest, if only for a little while due to the damage that they had sustained from the battles they had just fought. The party discovered that the two Elledyn'ni swordsmen had left behind a pair of swords, one gilded and the other silvered. Once the party was able to discern the magical nature of the items, a lengthy argument was sparked between Algor, Setirana, and Ellendë over ownership of the new weapons, which ultimately ended with the prodigy gaining the weapons.

A little ways down the path, the party encountered a fork in the forest. To the east, the party was able to discern the sounds of thousands, if not tens of thousands, of blades rasping and grinding against each other. to the west, there was nothing of the sort. The party, nursing its injuries, began to journey to the west, except for Algor, who had noticed that there were no voices among the blades and wanted to eliminate any threat, if there was one, that could come up behind them. After a brief battle with a strange creature that looked like a tiny horse whose body was made of a steel frame and had a mane made of thousands of razor sharp steel blades, where the creature, defeated, dissolved into a single mote of grayish-white light, the party discovered a campsite that they could stay in to nurse their wounds before continuing on their journey.

As the party rested, Dur-Uk returned to them, rather distraught. He had found the Elledyn'ni camp, but it was empty. After being lured into a game of dice where he lost one platinum piece, Dur-Uk grew violently ill. Despite the party's best attempts, the only things they could find that could point to Dur-Uk's condition were droplets of liquid metal on his paw. Dur-Uk and the party decided to bed down for the night, with Lucinë taking the first watch. Lucinë's watch proved uneventful, and Ellendë took the next watch.

Halfway into Ellendë's watch, three large hulking wolves padded into the camp without Ellendë noticing. A brief fight broke out between Ellendë, Jorezi, whom she had woken up, and the wolves. Talus, the two Elledŷnnë swordsmen, and another soldier, Ifan a'Dorivë, entered the battle. Just as Ellendë was about to strike the final blow on one of the wolves, Dur-Uk awoke and stopped the fight, revealing that the wolves were not simply wolves, but were the bestial ancestors of the Faeren. There was a brief attempt at recruiting the wolves to the Tretalleri cause, but Dur-Uk made it clear that the Fen Primals, as they were called, did not know the meaning of allegiance.

After this, the party spoke with Talus to discuss his return. It became quickly clear that Talus had come with a change in the objective of their mission. They were to find the Elledŷnnë and put an end to whatever plot was brewing. The two swordsmen, who revealed themselves to be Adlan and Loren, had come with Talus in order to aid the party because they wanted revenge. Ifan was an arbalest that Garidë assigned to aid in the new mission. By the time that everything had been settled, the party discovered that the three Fen Primals had already made away with some eight pounds of bear meat between them.

The party settled down again to sleep, with Jorezi taking the watch. Talus, who was not sleeping, walked up to Jorezi and cryptically asked after an item that Jorezi had in his possession. Talus, mysteriously commented that Jorezi should keep the object safe for it would come in handy in the next few days. Overhearing the strange conversation, Ellendë pursued the topic with Talus, who took her and Jorezi aside to talk. Talus revealed that he was not the same Talus as the one that was born in this world and timeline, for he was born in another place and another time, and the Talus of this world had died 10 years prior to the beginning of the mission. Talus related some of his story to Ellendë and Jorezi but did not tell all of it.

The Player Character Cast List