RPG:Spells/Di'Marrë/1st-Level/Fracture
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< RPG:Spells/Di'Marrë | 1st-Level
Revision as of 03:31, 16 July 2015 by Malkuthe (talk | contribs) (Malkuthe moved page RPG:Spells/The Hand/1st-Level/Fracture to RPG:Spells/Di'Marrë/1st-Level/Fracture)
Contents
Fracture
1st-Level Evocation
Casting Time
1 action
Range
40 feet
Components
V, DF, M(6 units of blood, which the spell consumes)
Duration
Instantaneous
Uses
As many times as spell slots allow
Target
Enemies
Description
Using blood magic, you create a hairline fracture in the leg bone of a target enemy, dealing 1d4 physical damage. In addition, the target must make a Constitution saving throw against your spellcasting DC or have its movement speed halved for three days.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for every spell slot level above the 1st.